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83 lines
2.5 KiB
83 lines
2.5 KiB
using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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public static class FileUtil
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{ // My Super Fucking File Manager
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public static string OpenFile()
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{
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FileOpenDialog dialog = new FileOpenDialog();
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dialog.structSize = Marshal.SizeOf(dialog);
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dialog.filter = "All Files\0*\0\0";
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dialog.file = new string(new char[256]);
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dialog.maxFile = dialog.file.Length;
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dialog.fileTitle = new string(new char[64]);
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dialog.maxFileTitle = dialog.fileTitle.Length;
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dialog.initialDir = UnityEngine.Application.dataPath;
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dialog.title = "Open Card Asset Bundle";
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dialog.defExt = "";
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dialog.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000008;
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//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST|OFN_NOCHANGEDIR
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if (DialogShow.GetOpenFileName(dialog))
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{
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Debug.Log(dialog.file);
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return dialog.file;
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}
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return "";
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}
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public static void WatchFile(string dirPath, string filename, FileSystemEventHandler handler)
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{
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var watcher = new FileSystemWatcher(dirPath);
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watcher.NotifyFilter = NotifyFilters.LastWrite;
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watcher.Changed += handler;
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watcher.Filter = filename;
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watcher.EnableRaisingEvents = true;
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}
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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public class FileOpenDialog
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{
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public int structSize = 0;
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public IntPtr dlgOwner = IntPtr.Zero;
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public IntPtr instance = IntPtr.Zero;
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public String filter = null;
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public String customFilter = null;
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public int maxCustFilter = 0;
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public int filterIndex = 0;
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public String file = null;
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public int maxFile = 0;
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public String fileTitle = null;
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public int maxFileTitle = 0;
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public String initialDir = null;
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public String title = null;
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public int flags = 0;
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public short fileOffset = 0;
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public short fileExtension = 0;
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public String defExt = null;
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public IntPtr custData = IntPtr.Zero;
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public IntPtr hook = IntPtr.Zero;
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public String templateName = null;
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public IntPtr reservedPtr = IntPtr.Zero;
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public int reservedInt = 0;
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public int flagsEx = 0;
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}
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public class DialogShow
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{
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[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
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public static extern bool GetOpenFileName([In, Out] FileOpenDialog dialog);
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}
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