diff --git a/Assets/main.cs b/Assets/main.cs deleted file mode 100644 index 1c8f0ad..0000000 --- a/Assets/main.cs +++ /dev/null @@ -1,73 +0,0 @@ -using System.IO; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using Illusion; - - -public class Main : MonoBehaviour -{ - private string abPath = ""; - private string abDir; - private List abNameList = new List(); - private int idx = 0; - private int count; - - private GameObject charm; - private WeaponController controller; - - public List styleId; - private int style = -1; - public List effectId; - private int effect = -1; - private int mode = -1; - - void Start() - { - if (abPath == "" || abPath == "null") - { - abPath = FileUtil.OpenFile(); - } - FileInfo fileInfo = new FileInfo(abPath); - abDir = fileInfo.DirectoryName; - DirectoryInfo folderInfo = new DirectoryInfo(abDir); - int t = 0; - foreach (FileInfo NextFile in folderInfo.GetFiles()) - { - Debug.Log(NextFile.Name); - abNameList.Add(NextFile.Name); - if (NextFile.Name == fileInfo.Name) - { - idx = t; - } - t++; - } - count = abNameList.Count; - var bundle = AssetBundle.LoadFromFile(abDir + '\\' +abNameList[idx % count]); - foreach (var name in bundle.GetAllAssetNames()) - { - Debug.Log(name); - charm = (GameObject)Instantiate(bundle.LoadAsset(name)); - charm.transform.localScale = new Vector3(100, 100, 100); - controller = charm.GetComponent(); - //charm.AddComponent(); - styleId.Clear(); - for (int i = 0; i < controller.weaponMaterialList.Length; i++) - { - styleId.Add(controller.weaponMaterialList[i].colorIndex); - } - effectId.Clear(); - for (int i = 0; i < controller.specialEffectList.Length; i++) - { - effectId.Add(controller.specialEffectList[i].id); - } - } - bundle.Unload(false); - } - - - void Update() - { - - } -} diff --git a/Assets/main.cs.meta b/Assets/main.cs.meta deleted file mode 100644 index 2cda8ec..0000000 --- a/Assets/main.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 0f380ef75cfc644449da67063fa2fc84 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: