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using UnityEngine;
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using System;
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using System.Runtime.InteropServices;
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public class Window : MonoBehaviour
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{
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private int currentX;
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private int currentY;
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#region Win函数常量
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private struct MARGINS
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{
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public int cxLeftWidth;
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public int cxRightWidth;
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public int cyTopHeight;
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public int cyBottomHeight;
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}
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[DllImport("user32.dll")]
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private static extern IntPtr GetActiveWindow();
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[DllImport("user32.dll")]
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static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
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[DllImport("user32.dll")]
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static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
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[DllImport("user32.dll")]
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static extern int GetWindowLong(IntPtr hWnd, int nIndex);
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[DllImport("user32.dll")]
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static extern int SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int X, int Y, int cx, int cy, int uFlags);
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[DllImport("user32.dll")]
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static extern int SetLayeredWindowAttributes(IntPtr hwnd, int crKey, int bAlpha, int dwFlags);
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[DllImport("Dwmapi.dll")]
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static extern uint DwmExtendFrameIntoClientArea(IntPtr hWnd, ref MARGINS margins);
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[DllImport("user32.dll")]
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private static extern int SetWindowLong(IntPtr hWnd, int nIndex, uint dwNewLong);
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//private const int WS_POPUP = 0x800000;
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private const int GWL_EXSTYLE = -20;
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private const int GWL_STYLE = -16;
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private const int WS_EX_LAYERED = 0x00080000;
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private const int WS_BORDER = 0x00800000;
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private const int WS_CAPTION = 0x00C00000;
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private const int SWP_SHOWWINDOW = 0x0040;
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private const int LWA_COLORKEY = 0x00000001;
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private const int LWA_ALPHA = 0x00000002;
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private const int WS_EX_TRANSPARENT = 0x00000020;
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#endregion
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public static IntPtr hwnd;
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void Awake()
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{
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#if UNITY_EDITOR
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//print("unity内运行程序");
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#else
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hwnd = FindWindow(null, "Huge Pet");
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SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLong(hwnd, GWL_EXSTYLE) | WS_EX_TRANSPARENT | WS_EX_LAYERED);
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SetWindowLong(hwnd, GWL_STYLE, GetWindowLong(hwnd, GWL_STYLE) & ~WS_BORDER & ~WS_CAPTION);
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currentX = 0;
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currentY = 0;
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SetWindowPos(hwnd, -1, currentX, currentY, Screen.currentResolution.width, Screen.currentResolution.height, SWP_SHOWWINDOW);
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var margins = new MARGINS() { cxLeftWidth = -1 };
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DwmExtendFrameIntoClientArea(hwnd, ref margins);
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#endif
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}
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public static void setMouseTransparent()
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{
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#if UNITY_EDITOR
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//print("unity内运行程序");
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#else
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SetWindowLong(hwnd, GWL_EXSTYLE, WS_EX_TRANSPARENT | WS_EX_LAYERED);
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#endif
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}
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public static void removeMouseTransparent()
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{
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#if UNITY_EDITOR
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//print("unity内运行程序");
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#else
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SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLong(hwnd, GWL_EXSTYLE) & ~WS_EX_TRANSPARENT & ~WS_EX_LAYERED);
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#endif
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}
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}
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