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Ongeki_ChibiViewer/Assets/FX/FX_CopyAndShareMat_SetParam...

67 lines
1.6 KiB

using System;
using UnityEngine;
namespace FX
{
// Token: 0x02000751 RID: 1873
public class FX_CopyAndShareMat_SetParam2 : MonoBehaviour
{
// Token: 0x06003012 RID: 12306 RVA: 0x00101D2C File Offset: 0x00101D2C
private void Start()
{
foreach (Renderer renderer in this._renderers)
{
if (renderer != null && renderer.material != null)
{
if (this._sharedMaterial == null)
{
this._sharedMaterial = new Material(renderer.material);
}
renderer.material = this._sharedMaterial;
}
}
this._propertyID_ValueName1 = Shader.PropertyToID(this.valueName1);
this._propertyID_ValueName2 = Shader.PropertyToID(this.valueName2);
}
// Token: 0x06003013 RID: 12307 RVA: 0x00101DC8 File Offset: 0x00101DC8
private void Update()
{
if (this._sharedMaterial != null)
{
this._sharedMaterial.SetFloat(this._propertyID_ValueName1, this.value1);
this._sharedMaterial.SetFloat(this._propertyID_ValueName2, this.value2);
}
}
// Token: 0x040055C7 RID: 21959
[SerializeField]
private string valueName1 = "_Exposure";
// Token: 0x040055C8 RID: 21960
[SerializeField]
private float value1;
// Token: 0x040055C9 RID: 21961
[SerializeField]
private string valueName2 = "_Opacity";
// Token: 0x040055CA RID: 21962
[SerializeField]
private float value2;
// Token: 0x040055CB RID: 21963
[SerializeField]
private Renderer[] _renderers;
// Token: 0x040055CC RID: 21964
private Material _sharedMaterial;
// Token: 0x040055CD RID: 21965
private int _propertyID_ValueName1;
// Token: 0x040055CE RID: 21966
private int _propertyID_ValueName2;
}
}