From 2ab793304ffe91c11c0bfe5d5b53fab1e48ad049 Mon Sep 17 00:00:00 2001 From: wlt233 <1486185683@qq.com> Date: Wed, 17 Apr 2024 18:03:02 +0800 Subject: [PATCH] fix bug: stucked when try to stop playing battlestartplayer --- Assets/Scenes/Main.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scenes/Main.cs b/Assets/Scenes/Main.cs index 459920e..c13050d 100644 --- a/Assets/Scenes/Main.cs +++ b/Assets/Scenes/Main.cs @@ -344,6 +344,7 @@ public class Main : MonoBehaviour #region Action public void setState(int i) { + setTrigger("EventStep"); if (i == 6) removeWeapon(); if (i == 2 || i == 3) rotate180(); else rotate0(); @@ -415,7 +416,7 @@ public class Main : MonoBehaviour setTrigger("BattleStartPlayer"); setTrigger("EventStep"); Invoke("EventStep", 0.2f); - Invoke("EventStep", 5f); + //Invoke("EventStep", 5f); } public void setSpeed(float value)