using System; using UnityEngine; namespace FX { // Token: 0x02000761 RID: 1889 public class FX_Trail_SetRenderer : MonoBehaviour { // Token: 0x0400561B RID: 22043 [Tooltip("Order in Layerの値")] [SerializeField] private int _order_in_Layer; // Token: 0x0400561C RID: 22044 private TrailRenderer tRenderer; } }