using System; using UnityEngine; namespace FX { // Token: 0x02000760 RID: 1888 public class FX_Trail_ScaleToWidth : MonoBehaviour { // Token: 0x0600303B RID: 12347 RVA: 0x00102924 File Offset: 0x00102924 private void Start() { this.tRenderer = base.GetComponent(); } // Token: 0x0600303C RID: 12348 RVA: 0x00102934 File Offset: 0x00102934 private void Update() { this.tRenderer.widthMultiplier = base.transform.lossyScale.x; if (base.transform.lossyScale.x == 0f) { this.tRenderer.Clear(); } } // Token: 0x0400561A RID: 22042 private TrailRenderer tRenderer; } }