using System; using UnityEngine; namespace MU3 { // Token: 0x02000736 RID: 1846 public abstract class MotionEffectBase { // Token: 0x06002F9D RID: 12189 public abstract void start(); // Token: 0x06002F9E RID: 12190 public abstract void stop(); // Token: 0x06002F9F RID: 12191 public abstract bool isFinished(); // Token: 0x06002FA0 RID: 12192 public abstract void destroy(); // Token: 0x06002FA1 RID: 12193 public abstract void setPosition(Vector3 position); // Token: 0x06002FA2 RID: 12194 public abstract void setRotation(Quaternion rotatoin); } }