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115 lines
3.8 KiB

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
public static class FolderPicker
{
public static string GetPath()
{
OpenDialogDir ofn2 = new OpenDialogDir();
ofn2.pszDisplayName = new string(new char[2000]);
ofn2.lpszTitle = "请选择至 package\\mu3_Data\\StreamingAssets\\assets";
// ofn2.pidlRoot = IntPtr.Zero;
IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2);
// return "";
char[] charArray = new char[2000];
for (int i = 0; i < 2000; i++)
charArray[i] = '\0';
DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray);
string fullDirPath = new String(charArray);
fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0'));
fullDirPath += "\\";
Debug.Log(fullDirPath);
return fullDirPath;
}
public static string GetFilePath()
{
string filepath = "";
OpenDialogFile pth = new OpenDialogFile();
pth.structSize = Marshal.SizeOf(pth);
pth.filter = "All files (*.*)|*.*";
pth.file = new string(new char[256]);
pth.maxFile = pth.file.Length;
pth.fileTitle = new string(new char[64]);
pth.maxFileTitle = pth.fileTitle.Length;
pth.initialDir = Application.dataPath; //默认路径
pth.title = "请选择文件";
pth.defExt = "";
pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
if (DllOpenFileDialog.GetSaveFileName(pth))
// if (DllOpenFileDialog.GetOpenFileName(pth))
{
filepath = pth.file; //选择的文件路径;
Debug.Log(filepath);
}
return filepath;
}
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogFile
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogDir
{
public IntPtr hwndOwner = IntPtr.Zero;
public IntPtr pidlRoot = IntPtr.Zero;
public String pszDisplayName = null;
public String lpszTitle = null;
public UInt32 ulFlags = 0;
public IntPtr lpfn = IntPtr.Zero;
public IntPtr lParam = IntPtr.Zero;
public int iImage = 0;
}
public class DllOpenFileDialog
{
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetOpenFileName([In, Out] OpenDialogFile ofn);
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetSaveFileName([In, Out] OpenDialogFile ofn);
[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern IntPtr SHBrowseForFolder([In, Out] OpenDialogDir ofn);
[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool SHGetPathFromIDList([In] IntPtr pidl, [In, Out] char[] fileName);
}