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26 lines
691 B
26 lines
691 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIHideshow : MonoBehaviour
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{
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void Start()
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{
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GetComponent<CanvasGroup>().alpha = 0;
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}
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public void EnterUIShow()
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{
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GetComponent<CanvasGroup>().alpha = 1;
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GameObject.Find("Main Camera").GetComponent<CameraOrbit>().canScroll = false;
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}
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public void ExitUIHide()
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{
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GetComponent<CanvasGroup>().alpha = 0;
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GameObject.Find("Main Camera").GetComponent<CameraOrbit>().canScroll = true;
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foreach (var dd in GameObject.Find("LeftUI").GetComponentsInChildren<Dropdown>())
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dd.Hide();
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}
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} |