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20 lines
466 B
20 lines
466 B
using System;
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using UnityEngine;
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namespace FX
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{
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// Token: 0x02000744 RID: 1860
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public class FX_GenerateSingle : MonoBehaviour
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{
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// Token: 0x06002FF0 RID: 12272 RVA: 0x00100B2C File Offset: 0x00100B2C
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private void Start()
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{
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GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.GenerateObject);
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gameObject.transform.SetParent(base.transform, false);
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}
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// Token: 0x04005584 RID: 21892
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public GameObject GenerateObject;
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}
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}
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