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using System;
using UnityEngine;
namespace MU3
{
// Token: 0x02000736 RID: 1846
public abstract class MotionEffectBase
{
// Token: 0x06002F9D RID: 12189
public abstract void start();
// Token: 0x06002F9E RID: 12190
public abstract void stop();
// Token: 0x06002F9F RID: 12191
public abstract bool isFinished();
// Token: 0x06002FA0 RID: 12192
public abstract void destroy();
// Token: 0x06002FA1 RID: 12193
public abstract void setPosition(Vector3 position);
// Token: 0x06002FA2 RID: 12194
public abstract void setRotation(Quaternion rotatoin);
}
}