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Ongeki_ChibiViewer/Assets/Scenes/RemoveAnimationTransfrom.cs

41 lines
736 B

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
public class RemoveAnimationTransfrom : MonoBehaviour
{
float rx = 0;
float ry = 0;
float rz = 0;
float z = 0;
void LateUpdate()
{
transform.localPosition = new Vector3(0, 0, z);
transform.localRotation = Quaternion.Euler(rx, ry, rz);
}
public void xReverse()
{
rx = (rx + 90) % 360;
}
public void yReverse()
{
ry = (ry + 90) % 360;
}
public void zReverse()
{
rz = (rz + 90) % 360;
}
public void zPlus()
{
z += 0.05f;
}
public void zMinus()
{
z -= 0.05f;
}
}