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Ongeki_ChibiViewer/Assets/FX/FX_GenerateToParents.cs

32 lines
763 B

using System;
using UnityEngine;
namespace FX
{
// Token: 0x02000745 RID: 1861
public class FX_GenerateToParents : MonoBehaviour
{
// Token: 0x06002FF2 RID: 12274 RVA: 0x00100B60 File Offset: 0x00100B60
private void Start()
{
if (this._parent.Length > 0)
{
for (int i = this._parent.Length - 1; i >= 0; i--)
{
GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.GenerateObject);
gameObject.transform.position = this._parent[i].transform.position;
gameObject.transform.parent = this._parent[i].transform;
}
}
}
// Token: 0x04005585 RID: 21893
[SerializeField]
private GameObject GenerateObject;
// Token: 0x04005586 RID: 21894
[SerializeField]
private GameObject[] _parent;
}
}