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32 lines
763 B
32 lines
763 B
using System;
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using UnityEngine;
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namespace FX
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{
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// Token: 0x02000745 RID: 1861
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public class FX_GenerateToParents : MonoBehaviour
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{
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// Token: 0x06002FF2 RID: 12274 RVA: 0x00100B60 File Offset: 0x00100B60
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private void Start()
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{
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if (this._parent.Length > 0)
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{
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for (int i = this._parent.Length - 1; i >= 0; i--)
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{
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GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.GenerateObject);
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gameObject.transform.position = this._parent[i].transform.position;
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gameObject.transform.parent = this._parent[i].transform;
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}
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}
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}
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// Token: 0x04005585 RID: 21893
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[SerializeField]
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private GameObject GenerateObject;
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// Token: 0x04005586 RID: 21894
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[SerializeField]
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private GameObject[] _parent;
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}
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}
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