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30 lines
794 B
30 lines
794 B
using System;
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using UnityEngine;
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namespace MU3
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{
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// Token: 0x020004E5 RID: 1253
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[AddComponentMenu("MU3/SwingJoint/SphereCollider", 2)]
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public class SwingJointSphereCollider : SwingJointCollider
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{
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// Token: 0x06001EF9 RID: 7929 RVA: 0x000C3680 File Offset: 0x000C3680
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public override void updateCache(ref SwingJointColliderInformation information)
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{
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information.position_ = this._cachedTransform.position;
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information.radius_ = this._radius * this._cachedTransform.lossyScale.x;
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}
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// Token: 0x06001EFA RID: 7930 RVA: 0x000C36C0 File Offset: 0x000C36C0
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private void Awake()
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{
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this._cachedTransform = base.transform;
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}
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// Token: 0x0400490D RID: 18701
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public float _radius = 0.5f;
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// Token: 0x0400490E RID: 18702
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private Transform _cachedTransform;
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}
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}
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