commit
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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Assets/AssetStoreTools*
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# Visual Studio cache directory
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.vs/
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# Visual Studio Code cache directory
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.vscode/
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ExportedObj/
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.consulo/
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Logs/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.opendb
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*.pidb.meta
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*.pdb.meta
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sysinfo.txt
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# Builds
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||||||
|
asyncUploadBufferSize: 16
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||||||
|
resolutionScalingFixedDPIFactor: 1
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||||||
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excludedTargetPlatforms: []
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name: Low
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|
pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
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||||||
|
shadowCascade2Split: 0.33333334
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||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||||
|
shadowmaskMode: 0
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: 0.4
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maximumLODLevel: 0
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particleRaycastBudget: 16
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|
asyncUploadTimeSlice: 2
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|
asyncUploadBufferSize: 16
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|
resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Medium
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pixelLightCount: 1
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shadows: 1
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shadowResolution: 0
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||||||
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shadowProjection: 1
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||||||
|
shadowCascades: 1
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||||||
|
shadowDistance: 20
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||||||
|
shadowNearPlaneOffset: 3
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||||||
|
shadowCascade2Split: 0.33333334
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||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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particleRaycastBudget: 64
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: High
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pixelLightCount: 2
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shadows: 2
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shadowResolution: 1
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shadowProjection: 1
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shadowCascades: 2
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|
shadowDistance: 40
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|
shadowNearPlaneOffset: 3
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|
shadowCascade2Split: 0.33333334
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|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 2
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1
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maximumLODLevel: 0
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particleRaycastBudget: 256
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Very High
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pixelLightCount: 3
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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|
shadowCascades: 2
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|
shadowDistance: 40
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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|
shadowmaskMode: 1
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 4
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softParticles: 1
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softVegetation: 1
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|
realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1.5
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maximumLODLevel: 0
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particleRaycastBudget: 1024
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: Ultra
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pixelLightCount: 4
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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shadowCascades: 4
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|
shadowDistance: 150
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 4
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 2
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maximumLODLevel: 0
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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|
excludedTargetPlatforms: []
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|
m_PerPlatformDefaultQuality:
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||||||
|
Android: 2
|
||||||
|
Nintendo 3DS: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
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|
PSP2: 2
|
||||||
|
Standalone: 5
|
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|
Tizen: 2
|
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|
WebGL: 3
|
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|
WiiU: 5
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
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|
TagManager:
|
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|
serializedVersion: 2
|
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|
tags: []
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|
layers:
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|
- Default
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|
- TransparentFX
|
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|
- Ignore Raycast
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||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
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||||||
|
-
|
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|
-
|
||||||
|
- PostProcessing
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
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|
-
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m_SortingLayers:
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uniqueID: 0
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locked: 0
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@ -0,0 +1,9 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
|
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|
--- !u!5 &1
|
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|
TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
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Maximum Allowed Timestep: 0.1
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|
m_TimeScale: 1
|
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|
Maximum Particle Timestep: 0.03
|
@ -0,0 +1,34 @@
|
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|
%YAML 1.1
|
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!310 &1
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|
UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
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|
m_TestInitMode: 0
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CrashReportingSettings:
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m_EventUrl: https://perf-events.cloud.unity3d.com
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m_Enabled: 0
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m_LogBufferSize: 10
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m_CaptureEditorExceptions: 1
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UnityPurchasingSettings:
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m_Enabled: 0
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m_TestMode: 0
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UnityAnalyticsSettings:
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m_Enabled: 0
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m_TestMode: 0
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m_InitializeOnStartup: 1
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UnityAdsSettings:
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m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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@ -0,0 +1,11 @@
|
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|
%YAML 1.1
|
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|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
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|
VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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|
m_MaxDeltaTime: 0.05
|
Loading…
Reference in new issue